Posts tonen met het label DKH. Alle posts tonen
Posts tonen met het label DKH. Alle posts tonen

zondag 5 februari 2012

Welcome to the Dungeon


Here it is in all its glory: the dungeon for scenario 4 of Dwarf King's Hold. Getting it ready for last Friday's game called for a lot of last minute painting (the construction crew suffered from a flu outbreak, shutting down operations for several days), but sadly, it was not to be...
With a snow front moving over the country on Friday afternoon shutting down the roads and my friend coming down with the flu as well, my dungeon has yet to see first blood being spilt in its dank corridors :-(


With my construction crew back on their feet, work on the last parts of the tile set is coming along nicely. All the bases have been sawn, all the tiles have been cast and only the big 6 by 6 room, one of the odd shaped ones and a small room need to glued (and painted and sprayed and aaaaaarrrrgggghhhh...)


And when that is done, there are only (who am I kidding, only???) many many many feet of walls to be made. But WYSIWYG, that's all the bricks I have available for this as I ran out of plaster an hour or two ago, woohoo.
And I'm not planning on getting a new one in the near future :-)

maandag 23 januari 2012

Good news, bad news and WTF!!!




Just a quick update on the Dwarf King's Hold dungeon project...

First the good news:


The first batch of tiles for scenario 4 has reached "playable without having to apologize for not being unpainted" state. Still far from finished, still needs more painting, drybrushing and varnishing, but it looks good enough as it is.

Then there is the bad news:


The next batch of bases and I still need to saw a few more (five, mostly small ones). In the time between taking the picture and writing this, I managed to complete the 6 by 4 room. So the news isn't as bad anymore.

But I grossly underestimated the amount of tiles I needed to cast. I've got 50 of them on the heater, drying and from the inventory I made I will need another 66 to finish the entire set of tiles. Without miscasts that another 11 times...

Now where did I leave that bag of plaster???

dinsdag 17 januari 2012

Hard Hat Area



As I said, I've been hard at work on my project list, or at least the Dwarf King's hold part of it anyway. For some reason the "buy Green Menace" part was the easiest by far... Last Friday's game didn't happen because it seems I'm too stupid to read the club calendar (and yes Stef, so are you for not correcting me :-p )

At least the dungeon construction is proceeding quite rapidly and by the time we get together for that game of DKH we will be playing it on my homemade terrain.


Here is about half the setup for scenario four in various stages of completion. All rooms and corridors will be at least painted with a first coat of grey. Bottle of paint permitting, it will be empty pretty soon so I need to find someone online who sells Foundry paints without the Foundry shipping charges.



The plaster tiles are glued on some left over pieces of 3mm acrylic sheet that I found at work and apart from two more rooms, I've got all the pieces for this scenario ready. Now all I need to do is cast another 70 or so tiles... All???


Constructing the walls will be the second phase for this project and right now I'm not even wanting to consider the amount of casting that will be needed to get a dungeon this size walled up.

More updates soon(ish)

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